This project has a few goals that I wish to address:
• Low poly
• No normal maps or specular maps, all just hand-painted colour on a single texture
• Easily animatable (such low-res that it skins easily and moves well)
• Possibly paint directly to texture map in ZBrush, instead of Polypainting?
This is the progress so far. The hands are not yet sewn onto the arms and the shoes have not yet been fully modelled. The arms also need some work while I try to get them in the right position. His face has no detail; all the facial features will be drawn on in the texture, with the idea that it could be animated using a sequence of 2D frames. Also of course parts of his model are not made at all here either, which is the next step of progress.